Thursday, 25 April 2013

Tiling Textures

This weeks task was to create a metal tiling texture. The texture itself had to be seamless and use current generation texturing techniques.

Left and Right Tiles

The left and right tiles has to match each other, as well as tile. The main part of this was to create a texture with a worn down hazard paint on the side, Overall i struggled to create this texture. and after much trial and error i arrived at something i was happy with

Diffuse


Normal


Specular



The Middle Texture

To help 'Kill' the repetitiveness of the tiling texture we where also tasked with coming up with a unique center texture, that would still tile with the other texture, The texture also has to tile within its self, so  all sides. had to tile correctly.

The center part was simple constructed using the line tool in photoshop, and a circular brush. The chicken wire, Hexagon texture was also created with the line tool and also duplicated to make the patter you see.

Diffuse Texture


Specular


Normal


Final Renders

Examples of Alphas working - Please Ignore red lighting


Examples Of Tiling working



No comments:

Post a Comment